The Thief is an interesting Character to play in Hero Realms. The curious mix of Gold-producing cards mean that it is possible to generate 7 Gold on your first turn. In a game where the highest single cost is 8, that can be a pretty incredible advantage.
Add to that that, drawing all three Throwing Knives will generate 9 damage, you can see that the Thief can be formidable right out of the gate!
The wily Thief should, if possible, try to acquire Gold-producing cards, and cards that force a discard. This will allow the best use of your Abilities.
A simple and excellent use for leftover gold, the Pick Pocket ability is best used in conjunction with other discard effects. Since your opponent gets to choose the card they discard, they will always discard the weakest card in their hand. However, being forced to discard 2 or 3 cards can often cripple an opponent’s next turn.
Because of this, other discard effects go along great with Pickpocket. For example, play a Spark first, then if your opponent discards something important, make them discard another card instead of buying something from the trade row! In the later game, the Pickpocket ability becomes a lot more powerful, especially if your opponent has a hand with no garbage cards.
Who doesn’t love a good heist? One of the strongest ability cards in the game, the Heist allows the Thief to steal a card from the opponent’s discard pile. This is VERY useful in a multiplayer situation (where the opportunities are plenty), but can often swing a close two-player match. If you can take an opponent’s Arkus, Domination, or Fire Bomb, you’ll remove a massive threat to you, and generate one for your opponent.
That being said, there’s nothing wrong with taking something vital to both of your decks, for example the only sacrifice card in your opponent’s deck when both players are playing decks with little offense in them. Thieves are opportunists after all. Also, even if your opponent has nothing in their discard pile, you can stun a champion they control, then buy it from their discard pile.
Unless of course your opponent is also a Thief, in which case they’ll probably steal it back. Or worse.
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