Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.
Key Features:
- The combination of bag building, dice placement, colour mixing, and “workers for mitigation” creates an extremely unique experience at the table
- Interesting decisions each turn as you begin to build your engine and forge your strategic path in the game
- The 6 unique research tracks, and huge variety of scrolls and translators packs hours of replayability into the box
- The shared resource system of scrolls and translators adds a lot of positive interaction and tension between players
- Intuitive and easy to use solo mode, with 4 levels of difficulty to compete against
Aim of the Game
The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed.
Total card count for sleeving (excluding promos) is 87 Cards @ 54 x 86mm and 98 Cards @ 43 x 67mm
The box size is 295x295x69mm and features a custom PVC insert. It also supports sleeved cards.
Risks and challenges
Having crowdfunded games in the past, I realize it can take a while from project start to completion (you getting your games). My goal is to have all products sent out before the end of Nov 2023. Project backers will be notified should this be delayed. You can view one of my previous projects here – https://www.kickstarter.com/projects/shem/wayfarers-of-the-south-tigris